# GameBling > GameBling is a skill-wagering clearing house for competitive games (CS2, Dota 2, PUBG, osu!). > Players stake GIGI credits (hashtag.org network); every result settles from an authoritative > record — our own match servers or the publisher's official API — never a player's report. > CS2 1v1 runs per-kill wagering (10¢/50¢/$1 a kill) with a live in-game money HUD, automatic > highlight clips, and proximity voice, on GameBling's own Kubernetes game-server cloud. ## The Agentic Web - [THE AGENTIC #WEB white paper](https://hashtag.space/whitepaper.html): the agentic web, deployed — transparent keyword-bid ranking, owned #name identity, AI agents for every business, replacing web-2 search. By Robert Bibb (hashtag.space / hashtag.org / seolocal.net). ## Games - [COUNTER-STRIKE 2](https://gamebling.hashtag.org/games/cs2): The flagship arena — our servers, our referee. - [DOTA 2](https://gamebling.hashtag.org/games/dota-2): Valve hosts the lobby. Valve's records settle the pot. - [PUBG](https://gamebling.hashtag.org/games/pubg): Two hours, best drop wins — straight from Krafton's API. - [OSU!](https://gamebling.hashtag.org/games/osu): Pick your maps. pp is the judge. - [BATTLEFIELD 6](https://gamebling.hashtag.org/games/battlefield-6): Kill-race pools — the honest way to wager a game with no match records. - [DEADLOCK](https://gamebling.hashtag.org/games/deadlock): Built and waiting for Valve to open the door. ## Build log (long-form articles) - [Clips: your best CS2 rounds, captured automatically](https://gamebling.hashtag.org/changelog/clips-auto-captured-highlights): Land a 3K, a 4K, or an ace in a wagered match and it shows up on your new Clips page by itself — map, opponent, round number, and the demo to relive it. No recording software, no uploading, no editing. - [Proximity voice: talk to whoever is standing near you](https://gamebling.hashtag.org/changelog/proximity-voice-comes-to-cs2): Spatial voice is live on every GameBling CS2 server. Teammates always hear each other — and now enemies fade into earshot when you get close. Walk up and talk. Then take their money. - [Per-kill wagering returns: money moves on every kill](https://gamebling.hashtag.org/changelog/per-kill-wagering-returns): The original GameBling money model is back, rebuilt for CS2. Pick 10¢, 50¢, or $1 a kill, and GIGI credits swap live with every frag — with your wallet and this-map won/lost painted on the in-game screen. - [CS2 moves to our own cloud](https://gamebling.hashtag.org/changelog/cs2-moves-to-our-own-cloud): GameBling match servers now run on our own Kubernetes clusters on real public IPs — always on, self-healing, with the referee, the money HUD, and demo recording built into every room. The era of the gaming PC under the desk is over. - [You play as your Steam self now](https://gamebling.hashtag.org/changelog/you-play-as-your-steam-self): Match tickets now show your real Steam name and avatar — the identity you actually play under — pulled live when you link. Plus a proper disconnect button, so linking the wrong account is a ten-second fix instead of a support ticket. - [How the Clearing Floor was built](https://gamebling.hashtag.org/changelog/how-the-clearing-floor-was-built): From a dead AWS box to a working clearing house: the story of the GameBling rebuild — five games, one integrity rule, an AI referee, and a settlement engine where every failure path refunds. ## Notes - Structured data (JSON-LD) is embedded on every page (Organization, WebSite, VideoGame, BlogPosting, FAQPage, BreadcrumbList). - Sitemap: https://gamebling.hashtag.org/sitemap.xml - 18+. Skill wagering, not chance. Regional availability applies — see /legal/responsible-play. - Built on the hashtag.org agentic-web standard: https://hashtag.org/api/agentic-web/playbook